nedd help wit script that allows a player to teleport to another player
#7

Thanks for all help
still not got it to work though i will work it out eventualy
jus need sort out errors if posibble couls someone add it to tyhe code i have alredy got and re post it
because i cant get it to work i am probably being a compleate idiot
Код:
#include <a_samp>

// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2
main()
{
	print("\n----------------------------------");
	print("Parkou Forever by figman");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Parkour");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(204, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(123, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(147, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(29, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(192, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(121, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(190, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(115, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(170, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(211, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(124, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(254, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(202, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(181, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(19, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(28, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(179, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(122, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(108, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(110, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(93, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddPlayerClass(193, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
 	AddStaticVehicle(424, 2351.0303, 1501.3264, 42.8203, 85.8817, 0, 0);
 	AddStaticVehicle(424, 2351.9304, 1494.6304, 42.8203, 89.9550, 0, 0);
 	AddStaticVehicle(424, 2352.2107, 1487.5167, 42.8203, 91.2084, 0, 0);
	AddStaticVehicle(424, 2352.1499, 1480.2135, 42.8203, 97.1618, 0, 0);
	AddStaticVehicle(424, 2351.8083, 1472.8422, 42.8156, 90.5817, 0, 0);
	AddStaticVehicle(563, 2316.2476, 1461.6284, 42.8203, 183.9325, 0, 1);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 2078.9006,1170.9474,10.8203);
	SetPlayerCameraPos(playerid, 2074.7644,1172.1974,10.6719);
	SetPlayerCameraLookAt(playerid, 2078.9006,1170.9474,10.8203);
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnPlayerConnect(playerid)
{
	new string[256];
	new playername[MAX_PLAYER_NAME];
	GetPlayerName(playerid,playername,sizeof(playername));
	format(string, sizeof(string), "Welcome to Parkour Forever %s", playername);
	SendClientMessage(playerid, 0xAA3333AA, string);
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
  SetPlayerPos(playerid, 2354.2573,1506.3003,42.8203);
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
 {
 return 1;
 }
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
 
{
	dcmd(goto, 4, cmdtext);
	return 1;
}
public OnPlayerInfoChange(playerid)
{
	return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}
thankyou
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