23.09.2013, 11:02
pawn Код:
public OnPlayerConnect( playerid )
{
new
_name[ MAX_PLAYER_NAME ],
_msg[ 64 ]
;
GetPlayerName( playerid, _name, MAX_PLAYER_NAME );
format( _msg, sizeof( _msg ), "%s [id(%d)] has just connected to xxx...", _name, playerid );
SendClientMessageToAll( 0xFFFF00FF, _msg );
return 1;
}

