Connect message..
#2

pawn Код:
public OnPlayerConnect( playerid )
{
    new
        _name[ MAX_PLAYER_NAME ],
        _msg[ 64 ]
    ;
    GetPlayerName( playerid, _name, MAX_PLAYER_NAME );
    format( _msg, sizeof( _msg ), "%s [id(%d)] has just connected to xxx...", _name, playerid );
    SendClientMessageToAll( 0xFFFF00FF, _msg );
    return 1;
}
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Messages In This Thread
Connect message.. - by CesarLT - 23.09.2013, 10:57
Re: Connect message.. - by Konstantinos - 23.09.2013, 11:02
Re: Connect message.. - by CesarLT - 23.09.2013, 11:15
Re: Connect message.. - by Konstantinos - 23.09.2013, 11:22
Re: Connect message.. - by CesarLT - 23.09.2013, 11:31

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