22.09.2013, 16:48
Quote:
Isn't actually one of them created by the game ? So you will remove one by adding this: pawn Code: public OnGameModeInit() { DisableInteriorEnterExits(); return 1; } |
CreateEnterExit(0, -1912.5909, 827.6176, 35.6219, 364.5331, -73.8326, 1001.4423, 250, 10, 0, "");//pizza1
CreateEnterExit(0, 363.4846, -74.8055, 1001.4431, -1911.0651, 829.3088, 35.6219, 0, 0, 0, "");// pizza1
------------------------------2 ID quasi
CreateEnterExit(0, -2337.2708, -166.7603, 35.4920, 364.5331, -73.8326, 1001.4423, 250, 10, 0, "");//pizza2
CreateEnterExit(0, 362.7203, -75.4065, 1001.4423 , -2335.5352, -166.9128, 35.4920 , 270, 0, 0, "");//pizza2