21.09.2013, 09:51
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You don't necessarily need the actual animation ID, you can just do something like what the guy above me posted as this is how this works.
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I think you missed this part mate
"For a list of all animations ID's, check out the Array by OKStyle ([ACF]OKStyle) at the top of that wiki link" No worries though! ![]() All you should need is "ApplyAnimation(playerid, "SWIM", "Swim_Breast", 4.1, 0, 1, 1, 1, 1, 1);" What do you need the ID for (I didn't even know there were numeric ID's lol)? Or was that what you needed? |
There is isn't ID?



