dialog for /stats not work at all.
#8

/stats
pawn Код:
CMD:stats(playerid, params[]) {
    if (gPlayerLogged{playerid} != 0) {
        ShowStats(playerid,playerid);
    }
    return 1;
}
includes
pawn Код:
new married[20];
        strmid(married, PlayerInfo[targetid][pMarriedTo], 0, strlen(PlayerInfo[targetid][pMarriedTo]), 255);
        new upgradep = PlayerInfo[targetid][gPupgrade];
        new age = PlayerInfo[targetid][pAge];
        new ptime = PlayerInfo[targetid][pConnectTime];
        new bigfish = PlayerInfo[targetid][pBiggestFish];
        new crimes = PlayerInfo[targetid][pCrimes];
        new arrests = PlayerInfo[targetid][pArrested];
        new pot = PlayerInfo[targetid][pPot];
        new crack = PlayerInfo[targetid][pCrack];
        new mats = PlayerInfo[targetid][pMats];
        new wanted = PlayerInfo[targetid][pWantedLevel];
        new level = PlayerInfo[targetid][pLevel];
        new exp = PlayerInfo[targetid][pExp];
        new account = PlayerInfo[targetid][pAccount];
        new nxtlevel = PlayerInfo[targetid][pLevel]+1;
        new expamount = nxtlevel*levelexp;
        new costlevel = nxtlevel*levelcost;//10k for testing purposes
        new housekey = PlayerInfo[targetid][pPhousekey];
        new housekey2 = PlayerInfo[targetid][pPhousekey2];
        new rentkey = PlayerInfo[targetid][pRenting];
        new radiofreq = PlayerInfo[targetid][pRadioFreq];
        new intir = GetPlayerInterior(targetid);
        new tokens = PlayerInfo[targetid][pTokens];
        new ptokens = PlayerInfo[targetid][pPaintTokens];
        new checks = PlayerInfo[targetid][pChecks];
        new Float:shealth = PlayerInfo[targetid][pSHealth];
        //new Float:sarmor = PlayerInfo[targetid][pSArmor];
        new Float:health, Float:armor;
        new packages = GetPVarInt(targetid, "Packages");
        new crates = PlayerInfo[targetid][pCrates];
        new rope = PlayerInfo[targetid][pRope],
            cigars = PlayerInfo[targetid][pCigar],
            sprunk = PlayerInfo[targetid][pSprunk],
            spray = PlayerInfo[targetid][pSpraycan],
            realvw = GetPlayerVirtualWorld(targetid),
            vw = PlayerInfo[targetid][pVW],
            warns = PlayerInfo[targetid][pWarns],
            jailt = PlayerInfo[targetid][pJailTime],
            wjailt = PlayerInfo[targetid][pBeingSentenced];
        GetPlayerHealth(targetid,health);
        GetPlayerArmour(targetid,armor);
        new Float:px,Float:py,Float:pz;
        GetPlayerPos(targetid, px, py, pz);
        new totalwealth;
        new name[MAX_PLAYER_NAME];
        GetPlayerName(targetid, name, sizeof(name));
        new nmutes = PlayerInfo[targetid][pNMuteTotal];
        new admutes = PlayerInfo[targetid][pADMuteTotal];
        totalwealth = account + cash;
        if(PlayerInfo[targetid][pPhousekey] != INVALID_HOUSE_ID && strcmp(name, HouseInfo[PlayerInfo[targetid][pPhousekey]][hOwner], true) == 0) totalwealth += HouseInfo[PlayerInfo[targetid][pPhousekey]][hSafeMoney];
        if(PlayerInfo[targetid][pPhousekey2] != INVALID_HOUSE_ID && strcmp(name, HouseInfo[PlayerInfo[targetid][pPhousekey2]][hOwner], true) == 0) totalwealth += HouseInfo[PlayerInfo[targetid][pPhousekey2]][hSafeMoney];
        new coordsstring[128], statsstring[1024];
        format(coordsstring, sizeof(coordsstring),"%s • Level %d • %s • Age: %d • Total wealth: $%d • Playing hours: %d • Phone number: %s • Warnings: %d",GetPlayerNameEx(targetid), level, sext, age, totalwealth, ptime, pnumber, warns);
        strcat(statsstring, coordsstring);
        format(coordsstring, sizeof(coordsstring), "\nCash: $%d • Bank balance: $%d • Upgrade points: %d • Spawn armor: %.0f • Next level: %d/%d hours ($%d)", cash, account, upgradep, shealth, exp, expamount, costlevel);
        strcat(statsstring, coordsstring);
        format(coordsstring, sizeof(coordsstring), "\n%s: %s • Rank: %s (%d) • Division: %s • Job: %s (level: %d) • Job 2: %s (level: %d)", facfam, employer, rank, PlayerInfo[targetid][pRank], division, jtext,jlevel,jtext2, jlevel2);
        strcat(statsstring, coordsstring);
        format(coordsstring, sizeof(coordsstring), "\nCrimes: %d • Arrests: %d • Insurance: %s • Wanted level: %d • Health: %.1f • Armor: %.1f • Paintball Tokens: %d",crimes,arrests,insur, wanted, health, armor, ptokens);
        strcat(statsstring, coordsstring);
        format(coordsstring, sizeof(coordsstring), "\nMarried to: %s • Biggest fish: %d • Pot: %d • Crack: %d • Packages: %d • Crates: %d • Radio frequency: %d khz",married,bigfish,pot,crack,packages,crates, radiofreq);
        strcat(statsstring, coordsstring);
        format(coordsstring, sizeof(coordsstring), "\nMaterials: %d • Rope: %d • Cigars: %d • Sprunk: %d • Spray: %d • Screwdrivers: %d • VIP tokens: %d • Checks: %d • VIP: %s",mats,rope,cigars,sprunk,spray, PlayerInfo[targetid][pScrewdriver],tokens,checks,drank);
        strcat(statsstring, coordsstring);
        format(coordsstring, sizeof(coordsstring), "\nADMutes: %d • NMutes: %d • RMutes: %d • Weapons Restricted: %d • Gang Warns: %d • EXP Hours: %d v Biz Key: %d", admutes, nmutes, PlayerInfo[targetid][pRMutedTotal],PlayerInfo[targetid][pWRestricted], PlayerInfo[targetid][pGangWarn], PlayerInfo[targetid][pDoubleEXP], PlayerInfo[targetid][pBiz]);
        strcat(statsstring, coordsstring);
        ShowPlayerDialog(playerid, 5234, DIALOG_STYLE_MSGBOX, "Your stats:", statsstring, "Close", "");
        {
            format(coordsstring, sizeof(coordsstring),"\nHouse: %d • House 2: %d • Renting: %d • Int: %d • VW: %d • Real VW: %d • Jail: %d sec • WJail: %d sec • AFK: %i", housekey,housekey2,rentkey,intir,vw,realvw,jailt,wjailt, playerAFKTime[targetid]);
            strcat(statsstring, coordsstring);
        }
        if (PlayerInfo[playerid][pAdmin] >= 1337)
        {
            if(PlayerInfo[targetid][pAdmin] >= 2 && PlayerInfo[playerid][pAdmin] >= 2)
            {
                format(coordsstring, sizeof(coordsstring),"\nAccepted reports: %d • Trashed reports: %d", PlayerInfo[targetid][pAcceptReport], PlayerInfo[targetid][pTrashReport]);
                strcat(statsstring, coordsstring);
            }
            if(PlayerInfo[targetid][pHelper] >= 2 && PlayerInfo[playerid][pAdmin] >= 2)
            {
                format(coordsstring, sizeof(coordsstring),"\nHours on duty: %d • Accepted help requests: %d", PlayerInfo[targetid][pDutyHours], PlayerInfo[targetid][pAcceptedHelp]);
                strcat(statsstring, coordsstring);
            }
        }
        //SendClientMessageEx(playerid, COLOR_GREEN,"___________________________________________________________________________________________________");
    }
}
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Messages In This Thread
dialog for /stats not work at all. - by ajam112 - 21.09.2013, 08:09
Re: dialog for /stats not work at all. - by DanishHaq - 21.09.2013, 08:12
Re: dialog for /stats not work at all. - by ajam112 - 21.09.2013, 08:17
Re: dialog for /stats not work at all. - by Dragonsaurus - 21.09.2013, 08:20
Re: dialog for /stats not work at all. - by DanishHaq - 21.09.2013, 08:33
Re: dialog for /stats not work at all. - by ajam112 - 21.09.2013, 08:37
Re: dialog for /stats not work at all. - by DanishHaq - 21.09.2013, 08:38
Re: dialog for /stats not work at all. - by ajam112 - 21.09.2013, 09:08
Re: dialog for /stats not work at all. - by Dragonsaurus - 21.09.2013, 09:17
Re: dialog for /stats not work at all. - by ajam112 - 21.09.2013, 09:39

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