Timers
#8

Code:
public PS_Disarmed()
{
	for(new i; i<MAX_PLAYERS; i++) {
		SendClientMessage(i, COLOR_INFO_BLUE, "The deffence systems are temporarily damaged.");
		MoveObject(28, 997.145020, 2461.025391, 11.509213, 0.5);
		MoveObject(29, 997.147400, 2480.988281, 11.507965, 0.5);
		PS_Variable [i] =1;
		SetTimer("PS_Armed", 300000, false);
	}
}
Still seems to set the explosions off many times and the client messages still spam and eventually crash the server.
Reply


Messages In This Thread
Timers - by streetzuk - 10.04.2009, 20:33
Re: Timers - by Weirdosport - 10.04.2009, 20:37
Re: Timers - by streetzuk - 10.04.2009, 20:42
Re: Timers - by Robbin237 - 11.04.2009, 10:41
Re: Timers - by ICECOLDKILLAK8 - 11.04.2009, 10:48
Re: Timers - by Nubotron - 11.04.2009, 10:50
Re: Timers - by ICECOLDKILLAK8 - 11.04.2009, 10:51
Re: Timers - by streetzuk - 11.04.2009, 10:55
Re: Timers - by ICECOLDKILLAK8 - 11.04.2009, 10:57
Re: Timers - by Nubotron - 11.04.2009, 10:57

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