spectate change when exit vehicle..
#9

pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(newstate == PLAYER_STATE_ONFOOT)
    {
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
            if(!IsPlayerConnected(i)) continue;
            if(Spectate[playerid] == i) PlayerSpectatePlayer(playerid, i);
        }
    }
    if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
    {
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
            if(!IsPlayerConnected(i)) continue;
            if(Spectate[playerid] == i) PlayerSpectateVehicle(playerid, GetPlayerVehicleID(i));
        }
    }
    return 1;
}
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Messages In This Thread
spectate change when exit vehicle.. - by Don_Cage - 11.09.2013, 18:22
Re: spectate change when exit vehicle.. - by Konstantinos - 11.09.2013, 18:47
Re: spectate change when exit vehicle.. - by Don_Cage - 11.09.2013, 19:47
Re: spectate change when exit vehicle.. - by Don_Cage - 12.09.2013, 17:00
Re: spectate change when exit vehicle.. - by Konstantinos - 12.09.2013, 17:05
Re: spectate change when exit vehicle.. - by Don_Cage - 12.09.2013, 17:10
Re: spectate change when exit vehicle.. - by Don_Cage - 13.09.2013, 04:23
Re: spectate change when exit vehicle.. - by Don_Cage - 14.09.2013, 11:32
Re: spectate change when exit vehicle.. - by Dragonsaurus - 14.09.2013, 11:40

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