12.09.2013, 13:59
Quote:
o ResetPlayerWeapons .... em algum lugar de OnPlayerStateChange !
|
pawn Код:
if(newstate == PLAYER_STATE_DRIVER)
{
ResetPlayerWeapons(playerid);
}
pawn Код:
if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
{
ResetPlayerWeapons(playerid);
}