09.09.2013, 15:56
Quote:
That is a local variable. Are you saving the return from "Create3DTextLabel" so that you can manipulate it (change/hide it) in the future after having shown it to the player? If so, you will need a global variable - locals are lost when the function they are in ends.
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Thats working but thats says symbol is assigned a value that is never used: "LS1T"
And yes, I want to manipulate it.