Quote:
Originally Posted by admantis
Additionally, you can do this with vehicle health values by dividing it by ten (since the max health for vehicles is 1000). So, 1000/10 is 100 being the max value. If the car had 500 health points (half of the max) it would be 50.
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Vehicles catch on fire at 250.0hp then explode at 0.0hp so that is not a good idea as it would be very misleading.