Cmd "/giveitem" and "/sellitem"
#1

Hi,I have this inventory system.How can I make "/giveitem (playerid) (slot)" and "/sellitem (playerid) (slot) (price)?
Код:
#include <a_samp>
#include <Dini>

#define YELLOW 0xFFFF00FF

//============ Defines of Bag IDS
#define MAX_ITEMS 10
#define BAGCOUNT 5
#define EMPTY_BAGSPACE -1
#define ecard 1
#define smedal 2
#define gmedal 3
#define mayorsig 4
#define swatsig 5
#define sdoc1 6
#define sdoc2 7
#define sdoc3 8
#define sdoc4 9
#define sdocfull 10

new Bags[MAX_PLAYERS][BAGCOUNT];
new ItemNames[MAX_ITEMS][32] =
{
{"Electronic Card"},
{"S Medal"},
{"G Medal"},
{"Mayor Sig"},
{"Swat Sig"},
{"S Document 1"},
{"S Document 2"},
{"S Document 3"},
{"S Document 4"},
{"S Full Document"}
};

main();

public OnGameModeInit()
{
    SetGameModeText("test");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnPlayerConnect(playerid)
{
// Resets
	for(new s; s < BAGCOUNT; s++)
  {
    Bags[playerid] = EMPTY_BAGSPACE;
  }
  
// Loads
  LoadPlayerBagFromFile(playerid);
}

public OnPlayerDisconnect(playerid)
{
// Save
	SavePlayerBagToFile(playerid);
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmdtext, "/mybag", true) == 0)
    {
        new bagitem[128];
        SendClientMessage(playerid, YELLOW, "-----------------------------------------------");
        SendClientMessage(playerid, YELLOW, "      Your Bag");
        SendClientMessage(playerid, YELLOW, "-----------------------------------------------");
        for (new i = 0; i < BAGCOUNT; i++)
        {
            if (Bags[playerid][i] == EMPTY_BAGSPACE) format(bagitem, sizeof(bagitem), "Item %d: ", i + 1);
            else format(bagitem, sizeof(bagitem), "Item %d: %s", i + 1, ItemNames[Bags[playerid][i] - 1]);
            SendClientMessage(playerid, 0xffffffff, bagitem);
        }
        SendClientMessage(playerid, YELLOW, "-----------------------------------------------");
        return 1;
    }
    if(strcmp(cmdtext, "/killbag", true) == 0)
    {
        for(new s; s < BAGCOUNT; s++)
        {
            Bags[playerid][s] = EMPTY_BAGSPACE;
        }
        SendClientMessage(playerid, YELLOW, "[ ! ] Your bag is now empty!");
        return 1;
    }
    if(strcmp(cmdtext, "/putecard", true) == 0)
    {
        new space = FindPlayerBagSpace(playerid);
        if (space == EMPTY_BAGSPACE) return SendClientMessage(playerid, YELLOW, "[ ! ] Your bag is full!");
        Bags[playerid][space] = ecard;
        SendClientMessage(playerid, YELLOW, "[ ! ] You have got an electing card !");
        return 1;
    }
    return 0;
}

stock FindPlayerBagSpace(playerid)
{
    for(new s; s < BAGCOUNT; s++)
    {
        if (Bags[playerid] == EMPTY_BAGSPACE) return s;
    }
    return EMPTY_BAGSPACE;
}

stock Player(playerid)
{
 new player[MAX_PLAYER_NAME];
 GetPlayerName(playerid, player, sizeof(player));
 return player;
}

stock i_path(playerid)
{
  new a[256];
  format(a, sizeof(a), "%s's_Bag.ini",Player(playerid));
  return a;
}

stock SavePlayerBagToFile(playerid){

	if(!dini_Exists(i_path(playerid))) dini_Create(i_path(playerid));

	new bagdinikey[256], bagitemline[256];
	for(new i = 0; i < BAGCOUNT; i++){
		format(bagdinikey, 256, "slot:%d", i+1);
		format(bagitemline, 256, "%d", Bags[playerid][i]);
		dini_Set(i_path(playerid), bagdinikey, bagitemline);
	}
	return 1;
}

stock LoadPlayerBagFromFile(playerid)
{
  	new filename[256];
	format(filename, sizeof(filename), "%s's_Bag.ini", Player(playerid));
	if (fexist(filename))
	{
		new File: BagFile;
		BagFile = fopen(filename, io_read);

		if(BagFile)
		{
		  new key[128];
		  new Data[128];
		  while(fread(BagFile, Data, sizeof(Data)))
			{
				key = ini_GetKey(Data);
			  if(strcmp(key, "slot:1", true)==0)
				{
					Bags[playerid][0]=strval(ini_GetValue(Data));
				}
			  if(strcmp(key, "slot:2", true)==0)
				{
					Bags[playerid][1]=strval(ini_GetValue(Data));
				}
			  if(strcmp(key, "slot:3", true)==0)
				{
					Bags[playerid][2]=strval(ini_GetValue(Data));
				}
			  if(strcmp(key, "slot:4", true)==0)
				{
					Bags[playerid][3]=strval(ini_GetValue(Data));
				}
			  if(strcmp(key, "slot:5", true)==0)
				{
					Bags[playerid][4]=strval(ini_GetValue(Data));
				}
			}
		}
	  fclose(BagFile);
	}
	return 1;
}

stock ini_GetKey(line[])
{
	new keyRes[128];
	keyRes[0] = 0;
	if(strfind(line, "=", true) == -1) return keyRes;
	strmid(keyRes, line, 0, strfind(line, "=", true), sizeof(keyRes));
	return keyRes;
}

stock ini_GetValue(line[])
{
	new valRes[128];
	valRes[0] = 0;
	if(strfind(line, "=", true) == -1) return valRes;
	strmid(valRes, line, strfind(line, "=", true)+1, strlen(line), sizeof(valRes));
	return valRes;
}
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Cmd "/giveitem" and "/sellitem" - by CALIN147 - 07.09.2013, 08:09

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