06.09.2013, 15:47
I would use dynamic areas it's probably the best way to do it.
@Matnix IsPlayerInRangeOfPoint() is a really bad choice you would have to keep updating every second to see if the player is actually near a sprunk machine.
https://sampforum.blast.hk/showthread.php?tid=102865
@Matnix IsPlayerInRangeOfPoint() is a really bad choice you would have to keep updating every second to see if the player is actually near a sprunk machine.
https://sampforum.blast.hk/showthread.php?tid=102865