Setplayercheckpoint
#2

You can use OnPlayerEnterCheckpoint and lots of bools. For example
[pawn]OnPlayerEnterCheckpoint(playerid)
{
if(check1[playerid] == true) return SetPlayerCheckpoint(playerid, ....), check1[playerid] = false;
}
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Messages In This Thread
Setplayercheckpoint - by JonesyFoCoTDM - 05.09.2013, 10:05
Re: Setplayercheckpoint - by FiReAlEx - 05.09.2013, 10:14
Re: Setplayercheckpoint - by Eyce - 05.09.2013, 13:01

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