04.09.2013, 19:45
Quote:
You are correct, however players do not need to aim to fire a weapon. Although it would be useful to add a GetPlayerWeapon line in the code to make sure a player is indeed holding a weapon. Thank you for clearing that for me TonyII.
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do i have to make a function.
Plus something else
can i do this in a timer
SetTimerEx("timerchargef", 2000*litro, false, "u", playerid);