Wanted on Zone
#10

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Originally Posted by BenzoAMG
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You are correct, however players do not need to aim to fire a weapon. Although it would be useful to add a GetPlayerWeapon line in the code to make sure a player is indeed holding a weapon. Thank you for clearing that for me TonyII.
I dont understand about GetPlayerWeapon, how can i check if player have any weapons that requireds bullets

do i have to make a function.


Plus something else

can i do this in a timer

SetTimerEx("timerchargef", 2000*litro, false, "u", playerid);
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Messages In This Thread
Wanted on Zone - by yancarlos4500 - 03.09.2013, 01:20
Re : Wanted on Zone - by Matnix - 03.09.2013, 01:42
Re: Wanted on Zone - by yancarlos4500 - 03.09.2013, 01:44
Re: Wanted on Zone - by yancarlos4500 - 03.09.2013, 01:51
Re : Wanted on Zone - by Matnix - 03.09.2013, 01:54
Re: Wanted on Zone - by yancarlos4500 - 04.09.2013, 09:21
Re: Wanted on Zone - by Threshold - 04.09.2013, 09:53
Re: Wanted on Zone - by TonyII - 04.09.2013, 09:57
Re: Wanted on Zone - by Threshold - 04.09.2013, 10:12
Re: Wanted on Zone - by yancarlos4500 - 04.09.2013, 19:45

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