Skins
#2

Unfortunately, you cannot. But you can use:
pawn Код:
public OnGameModeInit( )
{
    for( new s = 0; s < 300; s++ ) if( s != 74 ) AddPlayerClass( s, /* CHANGE THEM.. NOT THE "AddPlayerClass( s, " BUT THE REST */spawn_x, spawn_y, spawn_z, z_angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo );
    return 1;
}
For less lines, if that bothers you.
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Messages In This Thread
Skins - by Hade. - 04.09.2013, 15:17
Re: Skins - by Konstantinos - 04.09.2013, 15:23
Re: Skins - by Hade. - 04.09.2013, 15:26

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