Quote:
Originally Posted by Konstantinos
Yes, you can. By getting and changing the vehicle velocity.
For example:
pawn Код:
new Float: vx, Float: vy, Float: vz, Float: vs = 1.2 // kind of speedboost. 1.0 is normal (off), under 1.0 goes slower than the normal speed. ; GetVehicleVelocity( GetPlayerVehicleID( playerid ), vx, vy, vz ); SetVehicleVelocity( GetPlayerVehicleID( playerid ), vx * vs, vy * vs, vz * vs );
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Thanks, it worked, but can I set it over time, like a nitro, so I don't have to type the command over again.
Also, is it possible to add something to the transfender for separate cars/bikes?, and is it possible to create a transfender somewhere else?
EDIT: kinda off topic, but if I use the CreateVehicle function, does it always spawn there in the future?