Dialog help
#2

If a player inputs a name there, then it's stored to inputtext.
pawn Код:
if(response)
{
    format(string, sizeof(string), "LARP/Users/%s.ini", inputtext);
    // blabla..
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Messages In This Thread
Dialog help - by Don_Cage - 03.09.2013, 12:53
Re: Dialog help - by Konstantinos - 03.09.2013, 13:01
Re: Dialog help - by Don_Cage - 03.09.2013, 15:48

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