02.09.2013, 12:12
pawn Код:
forward updateTime();
public updateTime()
{
SetWorldTime(12);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
SetPlayerTime(i, 12, 0);
}
}
return 1;
}
//OnGameModeInit
SetTimer("updateTime", 60 * 1000, 1);