Quote:
Originally Posted by [uL]Pottus
There are two ways to this actually, and indeed the parameter you need is drawdistance and not stream distance.
1.) Use CreateDyanmicObjectEx() it has a a drawdistance parameter
2.) Use Streamer_SetFloatData() example.
pawn Код:
new ObjectID = CreateDynamicObject(19378,1724.5200000,-1765.3600000,17.6300000,0.0000000,0.0000000,88.2000000); Streamer_SetFloatData(STREAMER_TYPE_OBJECT, ObjectID, E_STREAMER_DRAW_DISTANCE, 300.0);
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Thank you bro but I have tones of objects on my gm and I can't do it for each one ... do you have another sugession?