Quote:
Originally Posted by JeeanK2
Tenta ae:
pawn Код:
public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid) { if(damagedid != INVALID_PLAYER_ID) { new string[25]; format(string, sizeof(string), "~g~-~r~%.0f", amount), GameTextForPlayer(playerid, string, 3000, 3), GameTextForPlayer(damagedid, string, 3000, 3); PlayerPlaySound(playerid,17802,0.0,0.0,0.0); } return 1; }
Retirado desse Tуpico , ver se funciona, e use mais o Search (:
|
ele funciono mais sу faz quando acerta o tiro mais nгo faz quando o player perde life