detecting speed cheat
#1

code used:

pawn Код:
new final_speed_int = floatround(GetVehicleSpeed(iVehicleID));
if(final_speed_int>280) ban
The problem is that it detects cheating even when a car falls from hill. Any suggestions on how to fix that?
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Messages In This Thread
detecting speed cheat - by ajwar - 28.08.2013, 12:24
Re: detecting speed cheat - by Dragonsaurus - 28.08.2013, 12:29
Re: detecting speed cheat - by ajwar - 28.08.2013, 12:31
Re: detecting speed cheat - by CutX - 28.08.2013, 12:35
Re: detecting speed cheat - by ajwar - 28.08.2013, 12:38
Re: detecting speed cheat - by Dragonsaurus - 28.08.2013, 12:42

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