[FilterScript] Fulltune System - Hwang. - [ENG]
#1

Hi, my code for my project as I did Freeroam Feronia publish the name of coldplay team. This system / Tune fulltune would generate the random tool, color wheel nitro paintjob buffer varies does not charge a fee, drivers and occupants to use this command. Define as many settings can vary, for example, what the command would be (fulltune set), the error message is the absence of the vehicle, the driver, such as the absence of errors that fixing...

Images:






Codes:
Under to includes;
Код:
stock SultanTune(playerid){
if (GetVehicleModel(GetPlayerVehicleID(playerid)) == 560){
AddVehicleComponent(GetPlayerVehicleID(playerid), 1029);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1033);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1170);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1139);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1170);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1087);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1140);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1030);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1031);
} return 1; }

stock FlashTune(playerid){
if (GetVehicleModel(GetPlayerVehicleID(playerid)) == 565){
AddVehicleComponent(GetPlayerVehicleID(playerid), 1046);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1048);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1052);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1049);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1054);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1151);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1152);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1079);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1087);
} return 1; }

stock ElegyTune(playerid){
if (GetVehicleModel(GetPlayerVehicleID(playerid)) == 562){
AddVehicleComponent(GetPlayerVehicleID(playerid), 1034);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1038);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1036);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1147);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1149);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1171);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1086);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1080);
} return 1; }

stock UranusTune(playerid){
if (GetVehicleModel(GetPlayerVehicleID(playerid)) == 558){
AddVehicleComponent(GetPlayerVehicleID(playerid), 1091);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1092);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1093);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1095);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1163);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1165);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1166);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1087);
} return 1; }

stock BladeTune(playerid){
if (GetVehicleModel(GetPlayerVehicleID(playerid)) == 536){
AddVehicleComponent(GetPlayerVehicleID(playerid), 1103);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1105);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1108);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1107);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1128);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1181);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1183);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1087);
} return 1; }

stock JesterTune(playerid){
if (GetVehicleModel(GetPlayerVehicleID(playerid)) == 559){
AddVehicleComponent(GetPlayerVehicleID(playerid), 1066);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1068);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1070);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1080);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1158);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1161);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1173);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1087);
} return 1; }
OnPlayerCommandText;
Код:
//                                   CONFIGS
		#define NoVehicle                          if (IsPlayerInAnyVehicle(playerid)) {
		#define Komut                                  "/fulltune"
		#define AracEklenti                            AddVehicleComponent
		#define AracRenk                               ChangeVehicleColor
		#define AracEtiket                             ChangeVehiclePaintjob
		#define AracTamir                              RepairVehicle
		#define Error SendClientMessage(playerid,-1,"{0C5006}» {FFFFFF}Not in the car!");
		#define Info SendClientMessage(playerid,-1,"{0C5006}» {FFFFFF}Full Modified has had random!");
		#define NoDriver if (GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid,-1,"{0C5006}» {ffffff}You must be modified to drive to!");
	    if (strcmp(Komut, cmdtext, true, 10) == 0){
	    NoVehicle
	    NoDriver 
		new rasgeleTune1   =    random(1100);
		new rasgeleTune2   =    random(1000);
		new rasgeleTune3   =    random(1100);
		new rasgeleTune4   =    random(1000);
		new rasgeleTune5   =    random(1100);
		new rasgeleTune6   =    random(1000);
		new renkVER            =    random(126);
		new renkVER2           =    random(126);
		new EtiketVER          =    random(3);
		AracTamir             (GetPlayerVehicleID(playerid));
		AracEklenti           (GetPlayerVehicleID(playerid), rasgeleTune1);
		AracEklenti           (GetPlayerVehicleID(playerid), rasgeleTune2);
		AracEklenti           (GetPlayerVehicleID(playerid), rasgeleTune3);
		AracEklenti           (GetPlayerVehicleID(playerid), rasgeleTune4);
		AracEklenti           (GetPlayerVehicleID(playerid), rasgeleTune5);
		AracEklenti           (GetPlayerVehicleID(playerid), rasgeleTune6);
		AracRenk              (GetPlayerVehicleID(playerid), renkVER,renkVER2);
		AracEtiket            (GetPlayerVehicleID(playerid), EtiketVER);
		AracEklenti           (GetPlayerVehicleID(playerid), 1087);
		SultanTune(playerid);
		ElegyTune (playerid);
		FlashTune (playerid);
		UranusTune(playerid);
		BladeTune (playerid);
		JesterTune(playerid);
                Info
		} else {
		Error
		} return 1; }
This system has been tested by me, seen working. If a problem occurs, please contact me ..
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Messages In This Thread
Fulltune System - Hwang. - [ENG] - by Hwang - 27.08.2013, 21:12
Re: Fulltune System - Hwang. - [ENG] - by MrChopper - 27.08.2013, 22:29
Re: Fulltune System - Hwang. - [ENG] - by Konstantinos - 27.08.2013, 22:44
Re: Fulltune System - Hwang. - [ENG] - by Hwang - 27.08.2013, 22:48
Re: Fulltune System - Hwang. - [ENG] - by d0nTtoucH - 28.08.2013, 09:07
Re: Fulltune System - Hwang. - [ENG] - by tboysamp - 28.08.2013, 09:19
Re: Fulltune System - Hwang. - [ENG] - by Hwang - 28.08.2013, 14:57
Re: Fulltune System - Hwang. - [ENG] - by Konstantinos - 28.08.2013, 16:47
Re: Fulltune System - Hwang. - [ENG] - by Hwang - 28.08.2013, 21:53
Re: Fulltune System - Hwang. - [ENG] - by Hwang - 22.11.2013, 16:03

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