27.08.2013, 20:48
pawn Код:
forward Explodir(playerid);
public Explodir(playerid)
{
new Float:x, Float:y, Float:z;
if(IsPlayerInRangeOfPoint(playerid, 7.0, x, y, z))
{
// Create an explosion at the player's position
CreateExplosion(x, y, z, 12, 10.0);
return 1;
}