25.08.2013, 20:14
Sure it is, but not for complex actions. Also, SetPlayerHealth forces the player to send an update, which will result in more frequent player updates.
Just use SetPlayerHealth(playerid, 999999999.0); (Or INFINITY as stated above) ONCE and I will bet 10$ that you will not die from anything (shots, falling, explosions, etc...).
Just use SetPlayerHealth(playerid, 999999999.0); (Or INFINITY as stated above) ONCE and I will bet 10$ that you will not die from anything (shots, falling, explosions, etc...).