24.08.2013, 23:11
Well, first of all.. You might want to make the 3D text label 'AFK' a global variable, with a MAX_PLAYERS size, because re-creating the same variable within a command will not delete the right text label.
Second,
You don't need 'PlayerText3D:' in this case, only when creating the variable.
And third, what errors are you getting now?
Second,
pawn Код:
DeletePlayer3DTextLabel(playerid, PlayerText3D:AFK);
And third, what errors are you getting now?