24.08.2013, 14:37
This is not how you check with if statements
Therebefore, the team is set incorrect.
Plus skinid 74 is not valid, there you go:
Much better.
Last, the colors:
pawn Код:
SetPlayerTeamFromClass(playerid, classid)
{
if(classid == 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14)
{
gTeam[playerid] = TEAM_COP;
}
if(classid == 15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56, 57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185)
{
gTeam[playerid] = TEAM_ROBBER;
}
}
Plus skinid 74 is not valid, there you go:
pawn Код:
SetPlayerTeamFromClass(playerid, classid)
{
switch( classid )
{
case 0 .. 14: gTeam[playerid] = TEAM_COP;
case 15 .. 73, 75 .. 185: gTeam[playerid] = TEAM_ROBBER;
}
}
Last, the colors:
pawn Код:
#define COP_COLOR 0x0000BBFF
#define ROBBER_COLOR 0xFFFFFFFF
// FF for not being invisible to the minimap
SetPlayerToTeamColour(playerid)
{
if(gTeam[playerid] == TEAM_COP) SetPlayerColor(playerid,COP_COLOR);
else if(gTeam[playerid] == TEAM_ROBBER) SetPlayerColor(playerid,ROBBER_COLOR);
}
// Setting colors, not teams.