#2

Also, What's the right way to do This
Код:
#pragma tabsize 0

UsingAttachment(playerid,index [],modelid[],bone[],fOffsetX,fOffsetY,fOffsetZ,fRotX,fRotY,fRotZ,fScaleX,fScaleY,fScaleZ,materialcolor1,materialcolor2)
{
	SetPlayerAttachedObject(playerid, index, modelid, bone, fOffsetX = 0.0, fOffsetY = 0.0, fOffsetZ = 0.0, fRotX = 0.0, fRotY = 0.0, fRotZ = 0.0, fScaleX = 1.0, fScaleY = 1.0, fScaleZ = 1.0, materialcolor1 = 0, materialcolor2 = 0);
	gPlayerUsingAttachment[playerid] = 1;
}
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Messages In This Thread
Scripting Help - by xVIP3Rx - 23.08.2013, 22:01
Re: Help - by xVIP3Rx - 24.08.2013, 03:20
Re: Help - by xVIP3Rx - 25.08.2013, 00:55

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