24.08.2013, 03:20
Also, What's the right way to do This
Код:
#pragma tabsize 0 UsingAttachment(playerid,index [],modelid[],bone[],fOffsetX,fOffsetY,fOffsetZ,fRotX,fRotY,fRotZ,fScaleX,fScaleY,fScaleZ,materialcolor1,materialcolor2) { SetPlayerAttachedObject(playerid, index, modelid, bone, fOffsetX = 0.0, fOffsetY = 0.0, fOffsetZ = 0.0, fRotX = 0.0, fRotY = 0.0, fRotZ = 0.0, fScaleX = 1.0, fScaleY = 1.0, fScaleZ = 1.0, materialcolor1 = 0, materialcolor2 = 0); gPlayerUsingAttachment[playerid] = 1; }