23.08.2013, 12:00
pawn Код:
public OnPlayerKeyStateChange(playerid, newatate, oldstate)
{
if(newstate == PLAYER_STATE_ONFOOT && oldstate == PLAYER_STATE_PASSENGER)
{
if(PlayerInfo[playerid][Cuffed] == 1) PutPlayerInVehicle(playerid, vehicleid, 2);
}
return 1;
}
Edit: Too late...

