OnPlayerExitVehicle question
#4

pawn Код:
public OnPlayerExitVehicle(playerid, vehicleid)
{
new temp = GetVehicleModel(vehicleid);
if(temp >=505 && <=510)
 {
 DisablePlayerCheckpoint(playerid);
 }
}
Very basic, but I think it'll do what you're after.. unless i've misunderstood.

I don't guarantee this is 100% correct, I didn't test it with pawn, I scripted it on here..
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Messages In This Thread
OnPlayerExitVehicle question - by loT4r - 06.04.2009, 21:00
Re: OnPlayerExitVehicle question - by Weirdosport - 06.04.2009, 21:17
Re: OnPlayerExitVehicle question - by loT4r - 06.04.2009, 21:20
Re: OnPlayerExitVehicle question - by Weirdosport - 06.04.2009, 21:22
Re: OnPlayerExitVehicle question - by mamorunl - 06.04.2009, 21:24
Re: OnPlayerExitVehicle question - by loT4r - 06.04.2009, 22:06

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