06.04.2009, 21:22
pawn Код:
public OnPlayerExitVehicle(playerid, vehicleid)
{
new temp = GetVehicleModel(vehicleid);
if(temp >=505 && <=510)
{
DisablePlayerCheckpoint(playerid);
}
}
I don't guarantee this is 100% correct, I didn't test it with pawn, I scripted it on here..