19.08.2013, 09:22
some scripts are bugging other scripts... Script that are working with textdraws, dialogs and such things are always complicated to be running at the same time...
I suppose that the problems are caused by the IDs of the textdraws (or even simply too many textdraws all in all), so I would suggest to read the scripts and fix the ID problems yourself / delete some textdraws if there are simply too many... If you are using a speedometer or something else that is different for each player, you can exceed the limit quite fast..
I suppose that the problems are caused by the IDs of the textdraws (or even simply too many textdraws all in all), so I would suggest to read the scripts and fix the ID problems yourself / delete some textdraws if there are simply too many... If you are using a speedometer or something else that is different for each player, you can exceed the limit quite fast..