11.01.2008, 11:48
Update:
new version: 1.3.2see 1th post
Changelog:
Quote:
v.1.3.2 fixed: lock level 2 zone status. Now it uses WorldBounds. Not killing. added: GZ_IsVehicleInGZ(vehicleid,zoneid); GZ_IsVehicleInAnyGZ(vehicleid); GZ_IsAnyVehicleInGZ(zoneid); GZ_IsAnyPlayerInGZ(zoneid); |