RANDOM FIRE.
#5

Quote:
Originally Posted by Garwan50
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pawn Code:
forward SpawnObject();
public SpawnObject()
{
     // Object to add
}

public OnGameModeInit()
{
    SetTimer("SpawnObject", 15*60000, 0) // after 15minuts, the SpawnObject function will be called.
}
Tnx but I also want it to choose from a random list...

I mean I have 3 places with 5 objects each and I want it to choose 1 and spawn his objects untill someone sprays water on it.
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Messages In This Thread
RANDOM FIRE. - by dorperez - 16.08.2013, 09:09
Re: RANDOM FIRE. - by Kells - 16.08.2013, 09:11
Re: RANDOM FIRE. - by dorperez - 16.08.2013, 09:34
Re : RANDOM FIRE. - by Garwan50 - 16.08.2013, 09:44
Re: Re : RANDOM FIRE. - by dorperez - 16.08.2013, 10:03
Re: RANDOM FIRE. - by [MM]RoXoR[FS] - 16.08.2013, 10:03
Re: RANDOM FIRE. - by dorperez - 16.08.2013, 11:50
Re: RANDOM FIRE. - by RedJohn - 16.08.2013, 12:35

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