15.08.2013, 18:39
Ehh...
well, do you mean like this?
'Cause it still show's the same error
well, do you mean like this?
Quote:
// Start of OnPlayerConnect RemoveBuildingForPlayer(playerid, 4514, 440.0469, 587.4453, 19.7344, 0.25); RemoveBuildingForPlayer(playerid, 4515, 604.5234, 352.5391, 19.7344, 0.25); RemoveBuildingForPlayer(playerid, 4516, -141.3359, 468.6484, 12.9141, 0.25); RemoveBuildingForPlayer(playerid, 4517, -193.8281, 269.5078, 12.8906, 0.25); RemoveBuildingForPlayer(playerid, 5993, 1110.8984, -1328.8125, 13.8516, 0.25); RemoveBuildingForPlayer(playerid, 1440, 1141.9844, -1346.1094, 13.2656, 0.25); RemoveBuildingForPlayer(playerid, 1440, 1148.6797, -1385.1875, 13.2656, 0.25); public OnPlayerConnect(playerid) { Login[playerid] = 0; new nombre[MAX_PLAYER_NAME], archivo[256]; GetPlayerName(playerid, nombre, sizeof(nombre)); format(archivo, sizeof(archivo), "/Users/%s.ini", nombre); if (!dini_Exists(archivo)) { ShowPlayerDialog(playerid, Register, DIALOG_STYLE_INPUT, "Register", "Welcome to Project:Ultimate! Type your desired password in order to register:", "Accept", "Cancel"); } else { ShowPlayerDialog(playerid, Logged, DIALOG_STYLE_INPUT, "Login", "Type in your password in order to login:", "Accept", "Cancel"); } return 1; } // End of OnPlayerConnect |
'Cause it still show's the same error