symbol already defined: "RemoveBuildingForPlayer"
#3

Ehh...
well, do you mean like this?
Quote:

// Start of OnPlayerConnect
RemoveBuildingForPlayer(playerid, 4514, 440.0469, 587.4453, 19.7344, 0.25);
RemoveBuildingForPlayer(playerid, 4515, 604.5234, 352.5391, 19.7344, 0.25);
RemoveBuildingForPlayer(playerid, 4516, -141.3359, 468.6484, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 4517, -193.8281, 269.5078, 12.8906, 0.25);
RemoveBuildingForPlayer(playerid, 5993, 1110.8984, -1328.8125, 13.8516, 0.25);
RemoveBuildingForPlayer(playerid, 1440, 1141.9844, -1346.1094, 13.2656, 0.25);
RemoveBuildingForPlayer(playerid, 1440, 1148.6797, -1385.1875, 13.2656, 0.25);
public OnPlayerConnect(playerid)

{
Login[playerid] = 0;
new nombre[MAX_PLAYER_NAME], archivo[256];
GetPlayerName(playerid, nombre, sizeof(nombre));
format(archivo, sizeof(archivo), "/Users/%s.ini", nombre);
if (!dini_Exists(archivo))
{
ShowPlayerDialog(playerid, Register, DIALOG_STYLE_INPUT, "Register", "Welcome to Project:Ultimate! Type your desired password in order to register:", "Accept", "Cancel");
}
else
{
ShowPlayerDialog(playerid, Logged, DIALOG_STYLE_INPUT, "Login", "Type in your password in order to login:", "Accept", "Cancel");
}
return 1;
}
// End of OnPlayerConnect



'Cause it still show's the same error
Reply


Messages In This Thread
symbol already defined: "RemoveBuildingForPlayer" - by DeMotion - 15.08.2013, 18:24
Re: symbol already defined: "RemoveBuildingForPlayer" - by HyperZ - 15.08.2013, 18:28
Re: symbol already defined: "RemoveBuildingForPlayer" - by DeMotion - 15.08.2013, 18:39
Re: symbol already defined: "RemoveBuildingForPlayer" - by HyperZ - 15.08.2013, 18:46
Re: symbol already defined: "RemoveBuildingForPlayer" - by DeMotion - 15.08.2013, 18:53

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