05.04.2009, 21:20
Came across another bug, where I ended up with the following setup:
Also when I selected an item from the menu, it executed the command I wanted, but it left the player uncontrollable. Do I have to add a return 1; to this callback?
Code:
Package 1 x3 Package 3 x1 Package 2 x1 Package 2 x1 <-- Did not increase package 2 quantity, added separate item