Streamer CP's aren't destroyed
#1

Morning all,
I'm having a very unusual issue and I can't figure out why! I'm creating a missions system using Incognito's Streamer (utilising the checkpoint streaming facilities), however when I destroy a checkpoint it's not 'destroyed'... However, it does not trigger any of my scripted events - like it doesn't exist.

Any clues? I'm baffled. Also, this issue doesn't occur ALL the time, only intermittently and doesn't seem to have any real trigger.

Regards,
Ash
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Messages In This Thread
Streamer CP's aren't destroyed - by Ash. - 13.08.2013, 10:10
Re: Streamer CP's aren't destroyed - by JimmyCh - 13.08.2013, 10:19
Re: Streamer CP's aren't destroyed - by Ash. - 13.08.2013, 10:36
Re: Streamer CP's aren't destroyed - by Pottus - 13.08.2013, 10:42
Re: Streamer CP's aren't destroyed - by Ash. - 13.08.2013, 10:46
Re: Streamer CP's aren't destroyed - by Pottus - 13.08.2013, 11:25
Re: Streamer CP's aren't destroyed - by Ash. - 13.08.2013, 11:29
Re: Streamer CP's aren't destroyed - by Pottus - 13.08.2013, 11:55
Re: Streamer CP's aren't destroyed - by Ash. - 13.08.2013, 11:59
Re: Streamer CP's aren't destroyed - by Pottus - 13.08.2013, 12:08

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