[Include] Player Inventory System 0.2b (Menu + Save / Load)
#5

I found a bug/typo, depending on how you see it.

Line 166 of the include has this:

pawn Code:
for(new j, j < 10; j++)
It should be a ; not a ,

This flags up problems when compiling the PlayerHasItemInInventory(playerid, _itemid) function.
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