13.08.2013, 01:58
Thanks for your reply, Emmet_
I tried that code to no avail and the problem persists. I have portions of DestroyDynamicObject but they destroy specific objects (objects attached to a vehicle at OnVehicleDeath, for example) and nothing that I should suspicious of.
Oddly enough, this happens only on my public server, not on my computer (localhost) where I perform my script tests. Should I try looking for another streamer (or write my own) for objects such as roadblocks and furniture that are created on the run?
I tried that code to no avail and the problem persists. I have portions of DestroyDynamicObject but they destroy specific objects (objects attached to a vehicle at OnVehicleDeath, for example) and nothing that I should suspicious of.
Oddly enough, this happens only on my public server, not on my computer (localhost) where I perform my script tests. Should I try looking for another streamer (or write my own) for objects such as roadblocks and furniture that are created on the run?