Problem with dialogs
#9

Don't switch to your old code, mine does exactly same thing but is a little nicer. And for the love of God, indent your code (tab, and shift+tab are your friends)! If you did it, you could see that you have one brace too much which causes premature callback block end.

pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(response) {
        switch (dialogid) {
            case 20320: {
                switch(listitem)
                {
                    case 0:
                    {
                    ShowPlayerDialog(playerid, 20321 , DIALOG_STYLE_LIST , "Weapon Shop" , "9mm(3500$)\nSilenced 9mm(4000$)", "Buy", "Exit");
                    }
                }
            }
            case 20321: {
                switch(listitem)
                {
                    case 0:
                    {
                        if(GetPlayerMoney(playerid) < 4000) return SendClientMessage(playerid , 0xFFFFFFFF , "You don't have enough money");
                        GivePlayerWeapon(playerid , 22 , 100);
                        GivePlayerMoney(playerid , -4000);
                        SendClientMessage(playerid, 0xFFFFFFFF , "You have bought a 9mm for $4000");
                    }
                    case 1:
                    {
                        if(GetPlayerMoney(playerid) < 4500) return SendClientMessage(playerid , 0xFFFFFFFF, "You don't have enough money");
                        GivePlayerWeapon(playerid , 23 , 100);
                        GivePlayerMoney(playerid , -4500);
                        SendClientMessage(playerid , 0xFFFFFFFF , "You have bought a silenced pistol");
                    }
                }
            }
            case 1338: {
                if(0 == listitem)
                {
                    ShowPlayerDialog(playerid , 1339 , DIALOG_STYLE_LIST , "Car Shop" , "Cadrona($20 000)\nBlista($60 000)" , "Buy" , "Exit");
                }
            }
            case 1339: {
                if(!listitem)
                {
                    if(GetPlayerMoney(playerid) < 20000) return SendClientMessage(playerid , 0xFFFFFFFF , "You don't have enough money");
                    CreateVehicle(527 , 210.6137 , -8.0158 , 2.5338 , 1 , 1 , 500);
                    GivePlayerMoney(playerid -20000);
                    SendClientMessage(playerid , 0x489048FF , "-----------------------------------------------------");
                    SendClientMessage(playerid , 0x489048FF , "You have bought Cadrona for $20 000!");
                }
                else
                {
                    if(GetPlayerMoney(playerid) < 60000) return SendClientMessage(playerid , 0xFFFFFFFF , "You don't have enough money");
                    CreateVehicle(496 , 210.6137 , -8.0158 , 2.5338 , 1 , 1 , 500)
                    GivePlayerMoney(playerid -60000)
                    SendClientMessage(playerid , 0x489048FF , "-----------------------------------------------------");
                    SendClientMessage(playerid , 0x489048FF , "You have bought Blista Compact for $60 000!");
                }
            }
        }
    }
    return 1;
}
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Messages In This Thread
Problem with dialogs - by Heisenbergx2 - 12.08.2013, 10:07
Re: Problem with dialogs - by Misiur - 12.08.2013, 11:19
Re: Problem with dialogs - by Heisenbergx2 - 12.08.2013, 11:24
Re: Problem with dialogs - by Misiur - 12.08.2013, 11:30
Re: Problem with dialogs - by Heisenbergx2 - 12.08.2013, 11:36
Re: Problem with dialogs - by Misiur - 12.08.2013, 11:46
Re: Problem with dialogs - by Heisenbergx2 - 12.08.2013, 11:49
Re: Problem with dialogs - by JeaSon - 12.08.2013, 11:52
Re: Problem with dialogs - by Misiur - 12.08.2013, 11:56
Re: Problem with dialogs - by Heisenbergx2 - 12.08.2013, 12:08

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