12.08.2013, 08:04
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
new vehicleid = GetPlayerVehicleID(playerid);//variable to get vehicle ids
if(GetVehicleModel(vehicleid) == 425 && gPlayerClass[playerid] == SOLDIER && gPlayerClass[playerid] == SNIPER && gPlayerClass[playerid] == ENGINEER && gPlayerClass[playerid] == JETTROOPER && gPlayerClass[playerid] == SPY)//if player is pilot then he can drive
{
SendClientMessage(playerid, COLOR_RED, "You Need to be a Pilot to fly Hunter");//messages goes to the player that he can't drive the hunter
RemovePlayerFromVehicle(playerid);//get u off from the hunter
}
if(GetVehicleModel(vehicleid) == 425 && gPlayerClass[playerid] == SOLDIER && gPlayerClass[playerid] == SNIPER && gPlayerClass[playerid] == ENGINEER && gPlayerClass[playerid] == JETTROOPER && gPlayerClass[playerid] == SPY)//if player is pilot then he can drive
{
SendClientMessage(playerid, COLOR_RED, "You Need to be a Pilot to fly Hydra");//messages goes to the player that he can't drive the hydra
RemovePlayerFromVehicle(playerid);//get u off from the hydra
}
if(GetVehicleModel(vehicleid) == 425 && gPlayerClass[playerid] == PILOT && gPlayerClass[playerid] == SNIPER && gPlayerClass[playerid] == ENGINEER && gPlayerClass[playerid] == JETTROOPER && gPlayerClass[playerid] == SPY)//if player is Soldier then he can drive
{
SendClientMessage(playerid, COLOR_RED, "You Need to be a Soldier to drive Tank");//messages goes to the player that he can't drive the tank or rhino
RemovePlayerFromVehicle(playerid);//get u off from the tank or rhino
}
if(GetVehicleModel(vehicleid) == 425 && gPlayerClass[playerid] == SOLDIER && gPlayerClass[playerid] == SNIPER && gPlayerClass[playerid] == ENGINEER && gPlayerClass[playerid] == JETTROOPER && gPlayerClass[playerid] == SPY)//if player is pilot then he can drive
{
SendClientMessage(playerid, COLOR_RED, "You Need to be a Pilot to fly Sea Sparrow");/messages goes to the player that he can't drive the tank or sea sparrow
RemovePlayerFromVehicle(playerid);//get u off from the sea sparrow
}
}