12.08.2013, 03:32
it seems you didn't defined iTargetID, try using sscan2 to do it so
there are some small mistakes
if(GetPlayerMoney(iTargetID) <=1)
{
SendClientMessage(playerid, COLOR_GRAD1, "You can't take money from him/her.");
return 1;
}
there are some small mistakes
if(GetPlayerMoney(iTargetID) <=1)
{
SendClientMessage(playerid, COLOR_GRAD1, "You can't take money from him/her.");
return 1;
}