12.08.2013, 01:45
you can also add
SetPlayerAttachedObject(playerid, 1, 19036, 2, 0.1, 0.0, 0.0, 90, 90, 0);
SetPlayerAttachedObject(playerid, 2, 19472, 2, 0.0, 0.1, 0.0, 90, 90, 0); // remove this if it looks odd
to attach a mask for the player
SetPlayerAttachedObject(playerid, 1, 19036, 2, 0.1, 0.0, 0.0, 90, 90, 0);
SetPlayerAttachedObject(playerid, 2, 19472, 2, 0.0, 0.1, 0.0, 90, 90, 0); // remove this if it looks odd
to attach a mask for the player