GetPlayerCameraFrontVector Help
#4

Just take the full size of the player model and decrease the Z.

I remember that Z-0.3 is the start of the legs. Play with it and try Z-0.8 or Z-1.0
That should be the complete ground of the player.
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Messages In This Thread
GetPlayerCameraFrontVector Help - by Necip - 11.08.2013, 08:37
Re: GetPlayerCameraFrontVector Help - by -Prodigy- - 11.08.2013, 08:44
Re: GetPlayerCameraFrontVector Help - by Necip - 11.08.2013, 08:46
Re: GetPlayerCameraFrontVector Help - by BullseyeHawk - 11.08.2013, 09:47

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