Crashing on SendClientMessage?
#4

Found out what the crash was about. Crashdetect doesnt output as much as on Windows. On windows when i tried out the glitch it said something about dialog response. The bug is when you have a job started and you are trying to create a convoy it crashes. adding if(APlayerData[playerid][JobStarted] == false) to it fixed it
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Messages In This Thread
Crashing on SendClientMessage? - by thimo - 10.08.2013, 19:05
Re: Crashing on SendClientMessage? - by PT - 10.08.2013, 19:46
Re: Crashing on SendClientMessage? - by dEcooR - 10.08.2013, 19:51
Re: Crashing on SendClientMessage? - by thimo - 11.08.2013, 07:59
Re: Crashing on SendClientMessage? - by -Prodigy- - 11.08.2013, 08:42

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