Writing problem with Y_INI
#1

Hello,

i have already did a topic on the french part of the forum:
Quote:

a command /removeadmin, but when the player reconnect, he's admin again
conclusion: writing problem in the .ini

No solution so i decided to post here, ^^, so, in game, i have a dialog who tell me to register, it work, but on my deconnection nothing appear in the .ini, but one is created with pseudo.ini

there are the differents script:

pawn Код:
enum pInfo
{
        pMdp, // pPassword in english
        pArgent, // pCash
        pAdmin,
        pKills,
        pDeaths,
       
}
new PlayerInfo[MAX_PLAYERS][pInfo];
pawn Код:
if(fexist(UserPath(playerid)))
        {
            INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
            ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,COL_WHITE"Login",COL_WHITE"Entrez votre mot de passe pour vous connecter.","Login","Quitter");
        }
        else
        {
            ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,COL_WHITE"Enregistrement",COL_WHITE"Entrez un mot de passe pour votre compte.","Valider","Quitter");
        }
pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
    new INI:File = INI_Open(UserPath(playerid));
    INI_SetTag(File,"data");
    INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
    INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
    INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
    INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
    INI_Close(File);
 
    gJob[playerid] = 0;
    PlayerInfo[playerid][pAdmin] = 0;
    checkpoint = 0;
    return 1;
}
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
        switch(dialogid)
        {
            case DIALOG_REGISTER:
            {
                if(!response) return Kick(playerid);
                if(response)
                {
                    if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Enregistrement",""COL_RED"Il faut inserer un mot de passe !\n"COL_WHITE"Entrez votre password ci dessous pour enregistrer votre compte","Valider","Quitter");
                    new INI:File = INI_Open(UserPath(playerid));
                    INI_SetTag(File,"data");
                    INI_WriteInt(File,"Password",udb_hash(inputtext));
                    INI_WriteInt(File,"Cash",0);
                    INI_WriteInt(File,"Admin",0);
                    INI_WriteInt(File,"Kills",0);
                    INI_WriteInt(File,"Deaths",0);
                    INI_Close(File);
                    SaveAccount(playerid);
                   
                    ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Validй !",""COL_GREEN"Bienvenue ! Reconnectez vous pour sauvegarder vos stats","Ok","");
                }
            }
            case DIALOG_LOGIN:
            {
                if(!response) return Kick(playerid);
                if(response)
                {
                    if(udb_hash(inputtext) == PlayerInfo[playerid][pMdp] )
                    {
                        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                        GivePlayerMoney(playerid, PlayerInfo[playerid][pArgent]);
                        ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COL_WHITE"Validй!",""COL_GREEN"Connexion rйussie ! Bon jeu !","Ok","");
                        if(PlayerInfo[playerid][pAdmin] == 1)
                        {
                            new playername[MAX_PLAYER_NAME];
                            new str[124];
                            GetPlayerName(playerid, playername, sizeof(playername));
                            format(str, sizeof(str), "L'administrateur %s vient de se connecter !", playername);
                            SendClientMessageToAll(COLOR_ADMIN, str);
                        }
                    }
                    else
                    {
                            ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"Vous avez entrй un mot de passe incorrect.\n"COL_WHITE"Entre votre mot de passe ci dessous pour vous connecter.","Login","Quitter");
                    }
                    return 1;
                }
 
            }
 
        }
        return 1;
}

pawn Код:
forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
    INI_Int("Password",PlayerInfo[playerid][pMdp]);
    INI_Int("Cash",PlayerInfo[playerid][pArgent]);
    INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
    INI_Int("Kills",PlayerInfo[playerid][pKills]);
    INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
    return 1;
}

 
stock UserPath(playerid)
{
    new string[128],playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid,playername,sizeof(playername));
    format(string,sizeof(string),PATH,playername);
    return string;
}
 
 
stock udb_hash(buf[]) {
    new length=strlen(buf);
    new s1 = 1;
    new s2 = 0;
    new n;
    for (n=0; n<length; n++)
    {
       s1 = (s1 + buf[n]) % 65521;
       s2 = (s2 + s1)     % 65521;
    }
    return (s2 << 16) + s1;
}
full game mode: http://pastebin.com/D1zS6YaD

Thanks in advance for helping ! And tell me if you didn't understand something !
Reply


Messages In This Thread
Writing problem with Y_INI - by Garwan50 - 09.08.2013, 18:11
Re : Writing problem with Y_INI - by Garwan50 - 13.08.2013, 01:44
Re: Writing problem with Y_INI - by dEcooR - 13.08.2013, 07:58
Re: Writing problem with Y_INI - by dEcooR - 13.08.2013, 08:04
Re : Writing problem with Y_INI - by Garwan50 - 13.08.2013, 19:26
Re: Writing problem with Y_INI - by gtakillerIV - 13.08.2013, 22:39
Re : Writing problem with Y_INI - by Garwan50 - 14.08.2013, 01:32

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