09.08.2013, 09:43
From OnPlayerSpawn till 8020
pawn Код:
public OnPlayerSpawn(playerid)
{
Spawned[playerid] = 1;
TextDrawShowForPlayer(playerid, Time), TextDrawShowForPlayer(playerid, Date);
SetPlayerPos(playerid,834.964,-2040.216,12.867);
InDM[playerid] = 0;
new Random = random(sizeof(RandomSpawns));
SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
SetPlayerInterior(playerid, 0);
SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
GameTextForPlayer(playerid,"~g~Waiting for the Objects to load",2000,3);
return 1;
}
CMD:spawn(playerid, params[])
{
if(Spawned[playerid] == 0)
{
SetSpawnInfo(playerid, team, skin, Float:x, Float:y, Float:z, Float:Angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo);
SpawnPlayer(playerid);
}
else SetPlayerPos(playerid, X, Y, Z);
return 1;
}
CMD:rw(playerid, params[])
{
InDM[playerid] = 1;
SendClientMessage(playerid, -1, "{66FF66}Welcome to Running Weapons DM {BABABA}(SawnOff - Uzi)");
SetPlayerInterior(playerid, 1);
SetPlayerPos(playerid, 1412.639892, -1.787510, 1000.924377);
ResetPlayerWeapons(playerid);