05.04.2009, 12:21
That is because these values are Floats, so you need to use the proper function/formats.
Start by changing:
new fX, fY, fZ;
to
new Float:fX, Float:fY, Float:fZ;
After that, use floatstr instead of strval.
Start by changing:
new fX, fY, fZ;
to
new Float:fX, Float:fY, Float:fZ;
After that, use floatstr instead of strval.

