Kicking X Because they didn't login to the game
#4

IJumbo i know. But those topics did not help me further. And it mostly happens when a player connects. This is my OnPlayerConnect:
pawn Код:
public OnPlayerConnect(playerid)
{
    KillTimer(APlayerData[playerid][VehicleTimer]);
    ResetPlayerCash(playerid);
    if (IsPlayerNPC(playerid))
        return 1;

    new pName[MAX_PLAYER_NAME];
    GetPlayerName(playerid, pName, sizeof(pName));
    SetPlayerColor(playerid, 0xFFFFFF00);
    PreloadAnimLib(playerid,"BOMBER");
    PreloadAnimLib(playerid,"RAPPING");
    PreloadAnimLib(playerid,"SHOP");
    PreloadAnimLib(playerid,"BEACH");
    PreloadAnimLib(playerid,"SMOKING");
    PreloadAnimLib(playerid,"FOOD");
    PreloadAnimLib(playerid,"ON_LOOKERS");
    PreloadAnimLib(playerid,"DEALER");
    PreloadAnimLib(playerid,"CRACK");
    PreloadAnimLib(playerid,"CARRY");
    PreloadAnimLib(playerid,"COP_AMBIENT");
    PreloadAnimLib(playerid,"PARK");
    PreloadAnimLib(playerid,"INT_HOUSE");
    PreloadAnimLib(playerid,"FOOD");
    PreloadAnimLib(playerid,"PED");
    APlayerData[playerid][CurrentHouse] = -1;
    //so the timer can be executed again
    PlayerInfo[playerid][SpawnDance] = true;
    APlayerData[playerid][LastPmID] = -1;
    APlayerData[playerid][TruckerLicense] = 1;
    ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1); //preventing a bug for the animation not being applied the first time OnPlayerRequestClass is called
    OnPlayConnect(playerid);
    GetPlayerName(playerid, APlayerData[playerid][Name], MAX_PLAYER_NAME); // Get the players name
    CheckAccountExists(playerid); // Check if the account exists
    APlayerData[playerid][EngineStarted] = 0; // Engine is not started
    APlayerData[playerid][gEngine] = 0; // Second variable for engine bug

    //Speedometer box
    SpeedBox[playerid] = TextDrawCreate(500.0, 381, "           ~n~~n~~n~~n~");
    TextDrawUseBox(SpeedBox[playerid], 1);
    TextDrawBoxColor(SpeedBox[playerid], 0x00000066); // Set the box color of the missiontext
    TextDrawTextSize(SpeedBox[playerid], 620.0, 197.0);
    //Model
    Model[playerid] = TextDrawCreate(500.0, 381, " ");
    TextDrawFont(Model[playerid], 2);
    TextDrawColor(Model[playerid], 16777215);
    TextDrawSetOutline(Model[playerid], 1);
    TextDrawSetShadow(Model[playerid], 0);
    TextDrawSetProportional(Model[playerid], true);
    TextDrawLetterSize(Model[playerid],0.280000, 1.100000); // Set the lettersize


    //speedometer
    Speedometer[playerid] = TextDrawCreate(500.0,401.0 , " ");
    TextDrawFont(Speedometer[playerid], 2);
    TextDrawColor(Speedometer[playerid], 16777215);
    TextDrawSetOutline(Speedometer[playerid], 1);
    TextDrawSetShadow(Speedometer[playerid], 0);
    TextDrawSetProportional(Speedometer[playerid], true);
    TextDrawLetterSize(Speedometer[playerid],0.280000, 1.100000); // Set the lettersize

    //Fuel
    Fuel[playerid] = TextDrawCreate(500.0, 411.0, " ");
    TextDrawFont(Fuel[playerid], 2);
    TextDrawColor(Fuel[playerid], 16777215);
    TextDrawSetOutline(Fuel[playerid], 1);
    TextDrawSetShadow(Fuel[playerid], 0);
    TextDrawSetProportional(Fuel[playerid], true);
    TextDrawLetterSize(Fuel[playerid],0.280000, 1.100000); // Set the lettersize
    //Status
    Status[playerid] = TextDrawCreate(500.0, 391, " ");
    TextDrawFont(Status[playerid], 2);
    TextDrawColor(Status[playerid], 16777215);
    TextDrawSetOutline(Status[playerid], 1);
    TextDrawSetProportional(Status[playerid], true);
    TextDrawSetShadow(Status[playerid], 0);
    TextDrawLetterSize(Status[playerid],0.280000, 1.100000); // Set the lettersize

    //Missiontext
    Mission[playerid] = TextDrawCreate(320.0, 430.0, " "); // Setup the missiontext at the bottom of the screen
    TextDrawAlignment(Mission[playerid], 2); // Align the missiontext to the center
    TextDrawUseBox(Mission[playerid], 1); // Set the missiontext to display inside a box
    TextDrawBoxColor(Mission[playerid], 0x00000066); // Set the box color of the missiontext
    TextDrawFont(Mission[playerid], 2);
    TextDrawBackgroundColor(Mission[playerid], 255);
    TextDrawFont(Mission[playerid], 2);
    TextDrawLetterSize(Mission[playerid], 0.260000, 1.300000);
    TextDrawSetOutline(Mission[playerid], 0);
    TextDrawSetProportional(Mission[playerid], 1);
    TextDrawSetShadow(Mission[playerid], 1);

    //Fineboard
    Fineboard[playerid] = TextDrawCreate(499.0, 105.0, " ");
    TextDrawUseBox(Fineboard[playerid], 1);
    TextDrawBoxColor(Fineboard[playerid], 0x00000066);
    TextDrawFont(Fineboard[playerid], 2);
    TextDrawTextSize(Fineboard[playerid], 605.0, 197.0);
    TextDrawLetterSize(Fineboard[playerid],0.280000, 1.100000); // Set the lettersize
    //Location
    APlayerData[playerid][Location] = TextDrawCreate(86.000000, 320.000000, " "); // Setup the area textdraw
    TextDrawAlignment(APlayerData[playerid][Location], 2); // Align it to the left down corner
    TextDrawBackgroundColor(APlayerData[playerid][Location], 255); // Set the background color
    TextDrawFont(APlayerData[playerid][Location], 2); // Set the textdraws font
    TextDrawLetterSize(APlayerData[playerid][Location],0.280000, 1.100000); // Set the lettersize
    TextDrawColor(APlayerData[playerid][Location], -1); // Set the textdraw color
    TextDrawSetOutline(APlayerData[playerid][Location], 1); // Set the outline
    TextDrawSetProportional(APlayerData[playerid][Location], 1); //I dunno what this does
    SetTimerEx("LocationText", 2500, true, "i", playerid);

    //House car spawning
    new string[128], rows, field, pname_[MAX_PLAYER_NAME];
    cache_get_data(rows, field);
    GetPlayerName(playerid, pname_, MAX_PLAYER_NAME);
    mysql_real_escape_string(pname_, pname_);
    format(string, sizeof(string), "SELECT `HouseID` FROM `Houses` WHERE `Houseowner`='%s'", pname_);
    mysql_function_query( Handle, string, true, "OnPlayerHousesLoad", "d", playerid );
    //Dealership mapicons
    SetPlayerMapIcon(playerid, 8,   543.7410,       -1292.0183,     17.2422,    55, 0, MAPICON_LOCAL);
    SetPlayerMapIcon(playerid, 1,   2131.8037,      -1150.6469,     24.1343,    55, 0, MAPICON_LOCAL);
    SetPlayerMapIcon(playerid, 2,   -1969.1692,     293.8963,       35.1719,    55, 0, MAPICON_LOCAL);
    SetPlayerMapIcon(playerid, 3,   -1656.6326,     1218.1990,      7.2500,     55, 0, MAPICON_LOCAL);
    SetPlayerMapIcon(playerid, 4,   1671.5216,      1814.3015,      10.8203,    55, 0, MAPICON_LOCAL);
    SetPlayerMapIcon(playerid, 5,   1948.6831,      2068.0332,      11.0610,    55, 0, MAPICON_LOCAL);
    SetPlayerMapIcon(playerid, 6,   2200.9763,      1394.8071,      11.0625,    51, 0, MAPICON_LOCAL);
    SetPlayerMapIcon(playerid, 7,   -2186.9683,     2413.9592,      5.1563,     55, 0, MAPICON_LOCAL);
    return 1;
}
Also came to know when you are in a server and you put your PC into standy it just can freeze!
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Messages In This Thread
Kicking X Because they didn't login to the game - by thimo - 08.08.2013, 15:45
Re: Kicking X Because they didn't login to the game - by Macluawn - 08.08.2013, 15:48
Re: Kicking X Because they didn't login to the game - by iJumbo - 08.08.2013, 15:50
Re: Kicking X Because they didn't login to the game - by thimo - 08.08.2013, 20:00
Re: Kicking X Because they didn't login to the game - by Dopefull - 08.08.2013, 20:35
Re: Kicking X Because they didn't login to the game - by iJumbo - 08.08.2013, 21:41

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