05.04.2009, 10:34
Yeah it's from Single Player, but you can disable it:
Edit: Edited the code, it's untested but should work
Код:
// Add on top of the script new Float:StoreArmour[MAX_PLAYERS]; new StoreWeapons[MAX_PLAYERS][13][2];
Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { new Model = GetVehicleModel(vehicleid); if(Model == 427 && !ispassenger) { for (new i = 0; i < 13; i++) { GetPlayerWeaponData(playerid, i, StoreWeapons[playerid][i][0], StoreWeapons[playerid][i][1]); } GetPlayerArmour(playerid, StoreArmour[playerid]); } return 1; }
Код:
public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER) { new Model = GetVehicleModel(GetPlayerVehicleID(playerid)); if(Model == 427) { ResetPlayerWeapons(playerid); for (new i = 0; i < 13; i++) { GivePlayerWeapon(playerid, StoreWeapons[playerid][i][0], StoreWeapons[playerid][i][1]); } SetPlayerArmour(playerid, StoreArmour[playerid]); } } return 1; }