05.04.2009, 07:48
I think it is possible...
I don't know how to detect if a player is shooting, but it's possible to increase the damage with SetPlayerHealth maybe...
Check if a player shoots then use SetPlayerHealth to decrease the victim's health ("increase the damage").
I don't know how to detect if a player is shooting, but it's possible to increase the damage with SetPlayerHealth maybe...
Check if a player shoots then use SetPlayerHealth to decrease the victim's health ("increase the damage").