06.08.2013, 11:31
(
Последний раз редактировалось RedFusion; 06.08.2013 в 12:14.
)
pawn Код:
new pAmmo[MAX_PLAYERS][13],
pWeapon[MAX_PLAYERS][13],
pTotalFired[MAX_PLAYERS];
public OnPlayerUpdate(playerid)
{
for(new slot = 0; slot < 13; slot++)
{
new ammo, weaponid;
GetPlayerWeaponData(playerid, slot, weaponid, ammo);
if(weaponid == pWeapon[playerid][slot] && ammo < pAmmo[playerid][slot] && GetPlayerWeapon(playerid) == weaponid)
{
new ShotsFired = (pAmmo[playerid][slot] - ammo);
pTotalFired[playerid] += ShotsFired;
}
pAmmo[playerid][slot] = ammo;
pWeapon[playerid][slot] = weaponid;
}
return 1;
}